In the world of experiences, there are four realms or types of experiences. This Un-Workshop explores how these realms can enhance your design or even rethink your business on engaging customers differently. miniworkshop-04Download
MiniWorkshop #3 – 1 Word Theming
Have you ever started designing and found that you had drifted so far off the original concept and can't get back? Maybe you have so many ideas you can't determine which ones should be used and which ones to put up on the shelf. Don't worry, you're not alone. Many designers and planners have these …
MiniWorkshop #2 – Memory
Memories are a key part of experiences. How we remember is not as important as what we remember. When designing experiences there are three key factors that govern our recall process; where we were when the experience happened, what we were doing at the time of the experience , how it made us feel. It …
MiniWorkshop #1 – It’s Been Awhile
Yes, I know, it's been awhile since I posted. To my defense I have been very busy developing, testing and even launching a new exploration tool for experience design called the ERY Method. It's helping non-designers like business owners to understand the basics of Experience Design and the power of place-making. I have hosted over …
Stop The Boring Workshops
After 30 years of conference going, presentations and so-called 'Hands-on seminars', I have had enough. I am tired of so called workshops being hour long commercials that provide little tools or insights that i can actually use in my business. So, I took action and redesigned what a workshop should be. What I created was …
Give A Man A Fish
For a business owner seeking to shift their business from a service based model into that of an experience based model can be very difficult and expensive. Most see this change as been daunting and confusing. The only course of action is to hire someone or some organization to help them create their business as …
At The Heart Of Experience Design
Experience design is both a complex and creative process. It requires a strong knowledge mix of key design principles, human behavior, and collaboration. Due to the amount of detail and all the moving parts that need to be harmonized, it is easy for designers to lose sight of who the real audience is or the intention …
It’s About Time
When's the last time you heard someone say "we had a great time.." about a service? Probably never. When's the last time you stopped and took a photo of your trip to a service or when a service came to you? Check your phone. Are there any? Probably not. Now look for a photo of …